Imagine a super violent action game where you have to adjust the camera and environment to make sure that you (the player) can not see any violence on screen
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You can also wear glasses with various colored lenses that filter out the violence in front of you. Red lenses make it so you won’t see blood, etc.
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DLC: pointless shaky cam that seems to dominate most recent action movies.
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Sounds like hyperbolization of my "extreme violence perception hurts" concept. Bonus: this can include blindness so you don't have to visualize it.









