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PeterMolydeux's profile
petermolydeux
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@PeterMolydeux

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petermolydeux

@PeterMolydeux

Obviously this isn't the real Peter Molyneux, just a parody based on the legendary British Game Designer

Joined June 2009

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    petermolydeux‏ @PeterMolydeux Oct 15

    petermolydeux Retweeted GamesIndustry

    Some people saying this not healthy. What you don't hear in these stories are that we give them FREE delicious pizza and soda every night.https://twitter.com/GIBiz/status/1051776503254605826 …

    petermolydeux added,

    GamesIndustryVerified account @GIBiz
    Rockstar has been “working 100-hour weeks” on Red Dead Redemption 2 https://www.gamesindustry.biz/articles/2018-10-15-rockstar-has-been-working-100-hour-weeks-on-red-dead-redemption-2 … Studio co-founder Dan Houser details the effort put into the upcoming Wild West epic pic.twitter.com/eUpS0HORmU
    7:48 AM - 15 Oct 2018
    • 294 Retweets
    • 1,413 Likes
    • Nesqueetit Tis the Seashan Nonsense Fifkun Krystian Eric Tuchfarber céli 🌹 Mr. Pook Pook : Little Toothpaste Baby Rabanik
    41 replies 294 retweets 1,413 likes
      1. New conversation
      2. Josef Barker‏ @josefbarker1988 Oct 15
        Replying to @PeterMolydeux

        So you work for Rockstar?

        2 replies 0 retweets 1 like
      3. petermolydeux‏ @PeterMolydeux Oct 15
        Replying to @josefbarker1988

        The developer community is as one singular entity. We spread our ideas far and wide.

        2 replies 1 retweet 45 likes
      4. Josef Barker‏ @josefbarker1988 Oct 15
        Replying to @PeterMolydeux

        You're not making any sense. Are you saying that every developer in the video game industry works for Rockstar? Because that's what I'm asking you.

        5 replies 0 retweets 2 likes
      5. petermolydeux‏ @PeterMolydeux Oct 15
        Replying to @josefbarker1988

        I'm not working for them under any contract but I do like to post them bits of paper through their letterbox with some of my ideas from time to time.

        2 replies 3 retweets 69 likes
      6. Social Stanxiety‏ @StanClaas Oct 15
        Replying to @PeterMolydeux @josefbarker1988

        That's where they got the horse testicle idea from

        0 replies 0 retweets 47 likes
      7. End of conversation
      1. New conversation
      2. Adam‏ @AdamT3D Oct 16
        Replying to @PeterMolydeux

        I really hope you’re being sarcastic here. Healthy working conditions are essential, and no amount of “pizza and soda” will make it up to a parent not seeing their child or a worker not seeing their partner. + Don’t say that it isn’t obligatory: social pressure and job security.

        1 reply 0 retweets 0 likes
      3. petermolydeux‏ @PeterMolydeux Oct 16
        Replying to @AdamT3D

        You’re right, we care deeply about improving family life for our staff. We’re currently looking into providing a 30min Skype call with their loved ones every night. If they maintain productivity we may even extend that time.

        1 reply 0 retweets 4 likes
      4. Adam‏ @AdamT3D Oct 16
        Replying to @PeterMolydeux

        Ok, my bad :P obviously a joke account, wasn’t obvious from the get-go. Annoying thing is that I actually believed that somebody in the industry would have this opinion. And many do.

        1 reply 0 retweets 0 likes
      5. petermolydeux‏ @PeterMolydeux Oct 16
        Replying to @AdamT3D

        We also allow our staff to have up to 2 picture frames for their desk. As long as they are wooden otherwise it causes issues with our security machines.

        2 replies 0 retweets 4 likes
      6. Queen of Meme‏ @SarahMPottratz Oct 16
        Replying to @PeterMolydeux @AdamT3D

        Depends are freely available also. Cutting out breaks is key to productivity! We simply shackle devs to their chairs 24 hours a day.

        1 reply 0 retweets 1 like
      7. Adam‏ @AdamT3D Oct 16
        Replying to @SarahMPottratz @PeterMolydeux

        And after a couple of weeks like that, it also gets rid of the pesky “family and loved ones” problem... genius!

        0 replies 0 retweets 0 likes
      8. End of conversation
      1. New conversation
      2. Moreno Antunes‏ @Solidous Oct 15
        Replying to @PeterMolydeux

        If the result is a freaking masterpiece it is well worth the sacrifice.

        25 replies 0 retweets 8 likes
      3. Jonathan Erinder‏ @JonathanSBE Oct 15
        Replying to @Solidous @PeterMolydeux

        No masterpiece is worth the wellbeing of hundreds and their families.

        1 reply 0 retweets 22 likes
      4. petermolydeux‏ @PeterMolydeux Oct 15
        Replying to @JonathanSBE @Solidous

        Lets just wait a couple of weeks before making such statements shall we? If they were really being forced to do this then we'll see little bits of dialogue appearing here and there in the finished product.

        4 replies 0 retweets 5 likes
      5. Moreno Antunes‏ @Solidous Oct 15
        Replying to @PeterMolydeux @JonathanSBE

        Exactly, they may be working 24/7 because they love it, my question is, did the same happen with GTA V? Or Witcher 3? Or God of War?

        1 reply 0 retweets 2 likes
      6. Jonathan Erinder‏ @JonathanSBE Oct 15
        Replying to @Solidous @PeterMolydeux

        I don't work in the games industry but I can say for sure that no one loves working 100+ hours every week.

        1 reply 0 retweets 11 likes
      7. Moreno Antunes‏ @Solidous Oct 15
        Replying to @JonathanSBE @PeterMolydeux

        Many books and other types of art that are considered masterpieces the authors spent their lifes on creating it, my question is how much they love building this game to do it, yes it is not healthy, but I can see the team working together to finish it without enslaving orders.

        3 replies 0 retweets 0 likes
      8. Desperado Dave‏ @PROtype_M3X Oct 15
        Replying to @Solidous @JonathanSBE @PeterMolydeux

        People can be lead to hate working on it. What can start with love could end in hatred so no. You're kinda wrong.

        1 reply 0 retweets 2 likes
      9. Jonathan Erinder‏ @JonathanSBE Oct 15
        Replying to @PROtype_M3X @Solidous @PeterMolydeux

        I recently read Blood Sweat and Pixels by Jason Schreier, every game, every time, they are all hyped up and ready to make the game, but in the end they want nothing to do with it, it's really fascinating, but understandable.

        0 replies 1 retweet 5 likes
      10. End of conversation
      1. New conversation
      2. Ivan Mateev‏ @vanchizzle Oct 15
        Replying to @PeterMolydeux

        As long as there's FREE lifetime diabetes shots included for after I've spent 6+ months on the pizza/soda, no-time for exercise diet 👍

        3 replies 2 retweets 27 likes
      3. 1 more reply

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