petermolydeux

@PeterMolydeux

Obviously this isn't the real Peter Molyneux, just a parody based on the legendary British Game Designer

Vrijeme pridruživanja: lipanj 2009.

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  1. 1. velj

    A game to play as you fall asleep, if tv/music can do this why not games?

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  2. 30. sij

    Works for everything really. You can't miss a feature, if you didn't explain it on a stage.

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  3. 30. sij

    You can't delay a game, if you haven't announced a date

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  4. 10. sij

    I want to create a game where characters act a certain way depending if you are standing, sitting, lying down, slouched and many more various positions.

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  5. 10. sij

    I once explained a game idea to my wife using only frozen peas

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  6. 5. sij

    So for example, the beans represented the character's life in a school that felt overcrowded. Where they regretted trying to fit in rather than being themselves and standing out.

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  7. 5. sij

    This is incredible but I was disappointed that it wasn't a game. I once pitched a game that solely takes place within an English Breakfast, where different components represented various stages of the character's life that you could 'play' with.

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  8. 25. pro 2019.

    It's true, we're past the halfway point to E3! Is everyone ready? I am using today as an opportunity to practice my presentation since we have so many guests in attendance.

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  9. 11. stu 2019.

    Imagine a game where you can take a photo and then place the photo back into the scene where it becomes part of the environment. So you take a photo of some oranges, if you place the photo face down in the sky, oranges will fall from the sky.

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  10. 24. ruj 2019.

    Imagine a murder mystery game where you can interrogate ANY pixel in the game and ask it questions?

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  11. 12. ruj 2019.

    Imagine a game where everyone controls the same ONE singular protagonist but each new player is assigned a different day of the protagonist's life to control, for example you may get Year 43, Day 211

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  12. 9. kol 2019.

    Imagine a super violent action game where you have to adjust the camera and environment to make sure that you (the player) can not see any violence on screen

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  13. 25. srp 2019.

    Imagine a game that uses music to confuse you. Playing uplifting music during sad moments or scary music during funny moments etc

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  14. 8. lip 2019.

    Imagine a first person shooter where your gun needs to be plugged into a nearby electrical socket to work. Same rule for enemies but you can disconnect them by cutting/pulling cables. Later on you can get extension cables, multi adapters etc.

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  15. 30. svi 2019.

    Imagine a 2 player game where one player begins at the beginning and the other begins at the end. They must make their way forward/backward, they never meet but can exchange information to help each other on the second half of their journey.

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  16. 26. tra 2019.

    After I outed Kojima last time for stealing my idea about carrying a glowing radioactive baby I thought I was safe. Now he's gone further back and found my 2011 tweet about players being connected together.

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  17. 25. tra 2019.

    Every time news of a new Bond film arises I get excited about pitching my idea for a Bond game again. You play as Bond but you also have ghost friends, all of whom are various past incarnations of different Bonds.

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  18. 24. tra 2019.

    The most exciting element of Days Gone is building a relationship with your bike. If they pull this off, the bike could be a powerful metaphor for your character or a loved one. Ending with a decision that will leave you in tears as you realize the best form of transport is love

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  19. 31. sij 2019.

    "Metro supports both run&gun and stealth based gameplay". Imagine a game that did both AT THE SAME TIME? You control two characters simultaneously, one you must run&gun and the other must use stealth.

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  20. 23. pro 2018.

    Imagine a huge game that you can only play for 1 minute a day.

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