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  1. Prikvačeni tweet
    5. pro 2018.

    If you ever wanted to play a strange game where you interact with a world through a folder in your computer, you can do so now !

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  2. proslijedio/la je Tweet
    31. sij

    A few combat VFXs for this ! Still need to make the robots a bit more readable with warning effects and whooshes for their attacks but fighting feels a bit better now!

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  3. 30. sij

    Working on a foliage placing/instancing solution for

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  4. 30. sij

    Discovering compute shaders :) 100000 balls bouncing around, colored by world position

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  5. proslijedio/la je Tweet
    24. sij

    It's ! I made a small reel of the VFXs I made last year (for most of them).

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  6. 19. sij

    Working on an exciting part of : world transitions ! A small bit of gameplay where you collect lots of suns in-between worlds. very WIP

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  7. proslijedio/la je Tweet
    18. sij
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  8. 15. sij

    Hello everyone, I'm Léo, a game dev student looking for an intership in technical design from june to october ;) Portfolio :

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  9. proslijedio/la je Tweet

    It is December 31st, & is completed. 365 games by 350+ devs launched over 365 days. This project would have been utterly impossible without all the developers & creators who trusted Meditations with their time and work. ♡

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  10. proslijedio/la je Tweet
    14. pro 2019.

    Cripes ! See how vigorous Lewis looks when bashing his opponents with an airborne stomp ! He is truly the hero Umbrelland needs 🧐

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  11. proslijedio/la je Tweet
    7. pro 2019.

    Lewis' swiftness allows him to quickly reach higher grounds. After his ascension, he'll be able to glide back to the main island with elegance, piercing through the wind.

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  12. 3. pro 2019.

    Here's the end result of our one week game. Pretty happy of how it turned out !

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  13. 1. pro 2019.
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  14. proslijedio/la je Tweet
    30. stu 2019.

    Lewis's bravery knows no bounds - watch him roll between this malicious robot's wanky legs ! Also, he can now swing his mighty umbrella in various ways. Absolutely furious !

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  15. 20. stu 2019.

    Dabbling with . We're making a game where you are a long giant wrecking havoc on tiny humans. Here's a hand and some camera inception.

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  16. 13. stu 2019.

    Sometimes gamedev bugs are art

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  17. proslijedio/la je Tweet
    12. stu 2019.

    I’m so glad to showcase my Civilization 6 fan-art made entirely with substance designer ! Check out on my Artstation for more information :

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  18. proslijedio/la je Tweet
    12. stu 2019.

    Crash testing my procedurally generated robot tool for - still needs a bit of work but I'll hopefully be able to create unique enemies from mesh to animations in less than an hour ! Definitely a bit inspired by little robots too😄

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  19. proslijedio/la je Tweet
    9. stu 2019.

    Umbrellads is an upcoming audiovisual escapade in which you must protect the world against evil french robots using your trusty umbrella. Here you can see our character Lewis jump and glide. How wondrous ! Follow us at to keep yourself updated🧐

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  20. proslijedio/la je Tweet
    31. lis 2019.

    Hey ! for your Halloween spooks, I just published my largest project yet : Dark Alchemy ! It's a horror puzzle game that'll put your focus to the test !

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  21. 19. lis 2019.

    In the train going back to the north of France. was great, so many amazing people. Thanks to everyone who played Skew'it and I'll see you next year !

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