稲葉敦志(Atsushi Inaba)@PG_inabaHowever, I will say it is really disappointing that people try to use a single screen in the game to try and create negative buzz.1:53 AM · Feb 12, 2013118 Retweets47 Likes
Punished BuBBeR@cocabemgelada·Feb 12, 2013Replying to @PG_inaba@PG_inaba Since you are talking about MGR, you guys fixed the tearing on Xbox 360 right? Thanks for the attention.
Insanecyclone@Inscyc·Feb 12, 2013Replying to @PG_inaba@PG_inaba That's the internet for you. People want to hate on Rising for whatever reason.
Kevin@Tenkay23·Feb 12, 2013Replying to @PG_inaba@PG_inaba people love negativity and bashing in the gaming industry. That's why all you read these days are "Wii U and Vita are doomed" news
Rod@Roddd·Feb 12, 2013Replying to @PG_inaba@PG_inaba This has been happening for a while with P* games. MadWorld and Vanquish suffered from the same misconception.
Rod@Roddd·Feb 12, 2013Replying to @PG_inaba@PG_inaba I understand the motives for this design, and I know I'm in no position for this,but I almost say you guys should reconsider this.
laura@Laika_one·Feb 12, 2013Replying to @PG_inaba@PG_inaba thank you for clearing this up! I hadn't seen the clear screen, but I still would have been looking forward to it regardless!
Rod@Roddd·Feb 12, 2013Replying to @PG_inaba@PG_inaba Maybe even a "total time" and "game time" counter working seperately on future games. This could help less misunderstanding.
Jessie Lam _(:3 」∠ )@axl99·Feb 12, 2013Replying to @PG_inaba@PG_inaba Well. Damn. Now who'd go and do a thing like that? Sounds like someone with an early game build. A journalist? QA?3