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PBnJ23's profile
PB&J
PB&J
PB&J
@PBnJ23

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PB&J

@PBnJ23

Jesus, Smash, Videographer, Red Velvet Cake. Owner and Founder of @smashstudiosgg http://Instagram.com/pbnj23 

Newark,DE
twitch.tv/pbnj23
Joined May 2009

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    1. PB&J‏ @PBnJ23 22 Dec 2019

      My friend who only plays Ultimate just finished watching the Smash Bros Documentary and immediately ask "Why doesnt Nintendo make a new smash with the Melee engine?'

      8 replies 24 retweets 278 likes
    2. BRUCE (POG#955)‏ @bruceselfhatred 22 Dec 2019
      Replying to @PBnJ23

      Nintendo's recent business model/motto is "if you enjoy our games a lot, fuck you"

      1 reply 0 retweets 2 likes
    3. Ti‏ @TiDanDunn 23 Dec 2019
      Replying to @bruceselfhatred @PBnJ23

      That’s... wait, what? You really expect Nintendo to go out of their way to make a new game with an old engine? How does even tie in to them disregarding you if you like their games? Do you WANT them to become Telltale and just use the same engine and assets...? Clarify, please.

      1 reply 0 retweets 0 likes
    4. BRUCE (POG#955)‏ @bruceselfhatred 23 Dec 2019
      Replying to @TiDanDunn @PBnJ23

      First of all, fedora. Second, telltale games that were all the exact fucking same sold like hotcakes. The company went under because of horrible management. 3rd, nintendo making another game in the vein of melee was the plan, but sakurai didn't let them purely out of spite.

      1 reply 0 retweets 0 likes
    5. Ti‏ @TiDanDunn 23 Dec 2019
      Replying to @bruceselfhatred @PBnJ23

      First of all, who cares? Second, doing the same thing but again seems like the perfect way to fatigue. Third, Sakurai didn't make Melee 2 because of his design philosophy and belief in polish and accessibility. Melee's blatant lack of polish lead to a non-accessible scene.

      1 reply 0 retweets 0 likes
    6. Ti‏ @TiDanDunn 23 Dec 2019
      Replying to @TiDanDunn @bruceselfhatred @PBnJ23

      Why would Sakurai emulate a game that has a community that he believes overemphasizes the competitive angle, to the point of toxicity. Gee, it's almost as though a director with creative vision should be allowed to pull that off instead of catering to a niche minority.

      1 reply 0 retweets 0 likes
    7. Ti‏ @TiDanDunn 23 Dec 2019
      Replying to @TiDanDunn @bruceselfhatred @PBnJ23

      The competitive scene may keep the games "alive", but only from a competitive point of view. In the end, competitive Smash players don't matter that much, and their super strict rules and lack of (emphasized) variety in tournament rulesets hurts them. 6 out of 100 stages? Pfffft.

      2 replies 0 retweets 0 likes
      PB&J‏ @PBnJ23 23 Dec 2019
      Replying to @TiDanDunn @bruceselfhatred

      ok ok ok. You are taking this way out of hand. My friend who is a casual player was saying this and I made the tweet. Casual players will play any new smash game. regardless of engine. So much more I can say but I'm sure you missed the point of my tweet already.

      12:34 PM - 23 Dec 2019
      2 replies 0 retweets 0 likes
        1. New conversation
        2. Ti‏ @TiDanDunn 23 Dec 2019
          Replying to @PBnJ23 @bruceselfhatred

          I’m wondering how far Nintendo would have to go to port the old engine and polish it up. Is it worth that effort when they can just port Melee? New characters in that engine would be neat. Even still, Melee’s intense competitive side isn’t exactly the vision of the creator.

          1 reply 0 retweets 0 likes
        3. Ti‏ @TiDanDunn 23 Dec 2019
          Replying to @TiDanDunn @PBnJ23 @bruceselfhatred

          What can I say? This entire discussion and discussions like it always circle back to why Smash was made in the first place, along with elements such as polish and fair design. Melee does not have polish or fair design, and Sakurai doesn’t want to revisit it. Can’t blame him.

          0 replies 0 retweets 0 likes
        4. End of conversation
        1. New conversation
        2. BRUCE (POG#955)‏ @bruceselfhatred 23 Dec 2019
          Replying to @PBnJ23

          People playing game competitively bad. Mass consumption good. Maximized corporate profit good.

          1 reply 0 retweets 0 likes
        3. Ti‏ @TiDanDunn 23 Dec 2019
          Replying to @bruceselfhatred @PBnJ23

          I’m not saying that. I’m saying overemphasizing a niche demographic that isn’t even the majority of your target audience is NOT a smart move, both in business and game design. Sakurai wants to create an accessible game as part of the game’s inspiration and design, not greed.

          1 reply 0 retweets 0 likes
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