if demands aren't met? in order of probability, everyone, those with the harder task (defence), those with the easier task (attack), no one
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Replying to @adornofthagn @Outsideness and
decreasing probability, you mean?
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Replying to @adornofthagn @Outsideness and
don't think I agree. those with even a minimally efficient defense would be expected to at least marginally outlive those that don't have it.
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Replying to @cyborg_nomade @Outsideness and
can we really talk about attrition when it comes to x-risk capability?
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Replying to @adornofthagn @Outsideness and
it tends to transcendental games, for sure. but there are defense moves in those too, mostly preemptive.
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Replying to @cyborg_nomade @Outsideness and
right, but I don't think this changes much, because the brainlet insurrection at all times has the stronger incentive to strike first if successful blackmail is their only shot at survival
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Replying to @adornofthagn @Outsideness and
knowing that, the other side has all the more incentive to 1) get as far away as possible from the insurrection asap (the Elysium scenario) and 2) [other defenses I can't think of because I'm just a midwit]
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Replying to @cyborg_nomade @Outsideness and
right, the other side (is it united?) has the options of running the fuck away, or I guess of genociding all the poor ppl (or rather, trying to, which would likely just make their demise come faster and uglier) neither looks particularly neocameral to me
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Replying to @adornofthagn @cyborg_nomade and
"The poor people" having impressive X-Risk deterrent capability is a long way up the road. The North Korean example is instructive. ...
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... There's a lot to lose, and a lot of institutionalized game theoretic rationality, by the time you get close. ...
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Replying to @Outsideness @adornofthagn and
... It's notable that the Norks have never said "Feed us or get nuked." Nearest we've seen to that is "Let us starve in peace, or burn in a sea of fire." ...
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Replying to @Outsideness @adornofthagn and
... Which Patchwork can easily live with.
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End of conversation
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