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This picture of my dog is on the front page of our developer Wiki. I didn't put it there.pic.twitter.com/q5s6lsPV93
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But you can pet him irl, which is much better! https://twitter.com/CanYouPetTheDog/status/1214938265498857478 …pic.twitter.com/tm9IaohVlN
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Made this drawing from a photo I took of my friend, to commemorate our adventures in Japan. We met a lot of spiders.pic.twitter.com/ZV98A9aUL9
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I’m in Kyoto! Point me to some cool non-touristy spots?pic.twitter.com/VURCcEAvzf
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Okay, here goes the last
#blocktober image...this is my blockin for our thief character...she looks very close to the final one here already! I love her...pic.twitter.com/Nj6gPcHWcj
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My initial blockin for the Grail statue idea
#Blocktober@witnessgamepic.twitter.com/eWDHOWftVf
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One of the first art explorations I did that's more representative of the "final" style, playing with the idea of some outline shading in a paintover. This was still in the Witness engine
#Blocktoberpic.twitter.com/K1aR63FnK8
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When I first blocked this central column idea in, I immediately went "NEED MOAR OFFICE FURNITURE" and thus created one of the most high poly assets in the game
#Blocktober@witnessgamepic.twitter.com/Z7uX7v2ri1
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Early on I did explorations of the background art in regular scale, with implied higher walls that were just faded out. It really wouldn't have worked with some later levels...
#Blocktoberpic.twitter.com/hrzpHWJcrJ
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From when we were working out the boat path around the shipwreck
#Blocktoberpic.twitter.com/F4uu9JXN9e
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I sculpted this dude earlier in development, but it's looking like he's not going to make it into the game, since we went a different direction with the pushable blocks
#Blocktoberpic.twitter.com/3M6P5QQEOu
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Old shot of the monastery that my teammates assembled, before I came and re-did the colors and the tree in the middle
#Blocktober@witnessgamepic.twitter.com/RV3EES18J6
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This was a super early blockin of a wild idea where we were exploring faking specific character proportions to work in isometric view
#Blocktoberpic.twitter.com/xd4xLGknKL
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This shot is from when I first started exploring ideas for the logging area puzzles in
@witnessgame ...good times!#Blocktoberpic.twitter.com/9JXqXS5oul
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Here are some of the first blockins of characters in our current project. They changed tooons since then!
#Blocktoberpic.twitter.com/oaVH5kvVMn
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Here is a shot from my initial hallway blockin of a secret place in
@witnessgame, before the architects helped make it amazing.#Blocktoberpic.twitter.com/ap7X0AX6jK
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Today I'm putting together test scenes for the team to unify/polish style in
#Blocktoberpic.twitter.com/4KxwuOntta
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Here is an other throwback shot of
@witnessgame for#Blocktober! This is from the time we were first planning out the hub areapic.twitter.com/RqQMZq18q0
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