Dudes, I've been working on a board game in my "free" time for about a year. Playtested w crude drawings and scratched out/rewritten words.
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The game has changed quite a bit since it first started out. There were lots of things that were not great at the start. Lots of mistakes.
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But at its core, I could see that there was something there. Slowly we started to see problems being solved, things smoothing out.
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It's still not perfect, and I could probably iterate on it endlessly.
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When players have vindictive smiles when they cleverly attack or play a card that screws their opponent, that's a good sign.
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The art is also coming in now, and holy CRAP am I excited by it. When you look at crappy temp art for a year and you get new rad art.
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My feeling when Miguel arted my design for WildStar UI 2.0, no joke. Collaboration feels so much better than a solo effort :)
Wydaje się, że ładowanie zajmuje dużo czasu.
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