Here are my #4Games. It's been 6 years since I shipped a game! #ripwildstar #ripbreakawaypic.twitter.com/rfZdN046kP
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.@Diablo3 will always hold a special place in my heart. It was the first game I worked on as a UI Designer and before Breakaway was the longest I got to work on a game before it launched. I had never worked on a console project before, and learned a lot!
I reached a point where I wanted more responsibility or to work on a game early on and those opportunities at Blizzard were very rare and hard to come by back then.
I had a 4 month period where I got to be an FX artist while they tried to figure out why "technical artist" was holding back my upward mobility (UI titles didn't exist back then) and I had a BLAST learning how to do really cool things with @RachelDayFX #punintended
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