OpenHMD

@OpenHMD

News feed of the Boost licensed open source, platform and hardware agnostic Head Mounted Display library.

#openhmd on irc.freenode.net
Vrijeme pridruživanja: kolovoz 2015.

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  1. 2. velj

    Thanks to for letting us do a BoF once again! And thanks to everyone for attending. All the open source VR/AR love!

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    2. velj

    : discussing # xrgears, an VR demo using for tracking & for rendering.

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  3. 2. velj

    OpenHMD BoF starting in 30 minutes in J.1.106, come say hi and hang out if you are into open source VR, AR, XR!

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    1. velj

    Christoph presenting his engine plugin

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    1. velj

    Check out talk about game development in OpenXR! K.3.201 today at 12:35

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    1. velj

    It's time! Helllooooo Brussels! Time to hang out with a selection of the best programmers and open source industry veterans!

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  7. 31. sij

    Link to our BoF seems to have changed! Sunday 14:00-15:30 in J.1.106!

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    31. sij

    The new and stickers I made arrived today and look so great. I love the holographic backing from !

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  9. 30. sij

    For all at this weekend, OpenHMD had another BoF with open discussion, presentation and hacking! Sunday 14:00 in BoF room J.1.106

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  10. 17. sij

    Our great presenting a room scale talk at with in progress CV1 demonstration on Linux!

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    16. sij

    Woo it's giving a vr talk! about his side project called OpenHMD

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    19. pro 2019.
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    4. pro 2019.

    VOD for Tracking progress by at the FOSSXR Conference 2019!

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    16. stu 2019.

    Presenting tomorrow at so ... spending my Saturday evening updating slides! Yeay! The positive part about it? 4 slides just on featuring : - - - - Monado by We're getting a proper stack!

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  15. proslijedio/la je Tweet
    3. stu 2019.

    Woop! updating fixed without android phone! 10a firmware -> 10d with just dfu-util and a added DFU button on the goggles. more info :

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  16. proslijedio/la je Tweet
    31. lis 2019.

    . presenting his work on implementing tracking support for the Oculus Rift and how GStreamer fits into that

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  17. proslijedio/la je Tweet
    26. lis 2019.

    and constitutes the very first (sort of) working 6DOF Rift support in . Code at

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  18. proslijedio/la je Tweet
    26. lis 2019.

    My talk on implementing Rift room-scale tracking in went well! I've been keeping some pieces secret as a surprise, but now that it's all public, you can see my in-progress work at

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  19. proslijedio/la je Tweet
    26. lis 2019.

    Room-Scale tracking with the oculus rift on with the incredible live now!

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  20. proslijedio/la je Tweet
    26. lis 2019.

    Not in Amsterdam? Check out the livestream!

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