Oliver Pavicevic

@OlixOliver

Graphics programmer and university teacher

Milan, Italy
Vrijeme pridruživanja: kolovoz 2012.

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  1. Prikvačeni tweet
    9. sij

    I have added some dynamic lighting to my VR Train scene. All made inside and rendered with

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  2. proslijedio/la je Tweet
    prije 18 sati

    Ever wonder why baked normal maps just don't look quite right in Unity? I did, so I decided to find out why.

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  3. prije 24 sata

    Some custom terrain shader tests done in Unity with Amplify shader.

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  4. proslijedio/la je Tweet
    27. sij

    In case you want to implement Specular Antialiasing, it apparently fits into a tweet (kudos )

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  5. proslijedio/la je Tweet
    27. sij

    After many months of silence and hard work, I will proudly reveal with my team LYNX: the first standalone headset for (AR + VR) in San Francisco in exactly 7 days during 🤯 Watch live and be ready:

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  6. proslijedio/la je Tweet
    21. sij

    Breakdown of my VR Train project. First episode in upcoming series about realtime CGI Full Video:

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  7. 21. sij

    Breakdown of my VR Train project. First episode in upcoming series about realtime CGI Full Video:

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  8. 21. sij

    Breakdown of my VR Train scene - first episode

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  9. 16. sij

    I'm working on a first episode of a breakdown for this video.

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  10. 12. sij

    Animation that is little bit hysteric.

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  11. 10. sij

    Third version of my Train in Adding some more elements

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  12. 10. sij
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  13. 10. sij

    Populating my VR train scene woth some obejcts. rendered with

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  14. 10. sij
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  15. 9. sij

    Faking some glass refraction in without overhead of RTX raytracing by using some optimized custom shaders.

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  16. 9. sij
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  17. 9. sij

    Someone asked me how Deckard render works in Unity. Here is a small video.

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  18. proslijedio/la je Tweet
    15. svi 2019.

    Very happy to share the full trailer for my little animated series pitch! I’ve got a lot of folks to thank, as this is a huge labor of love from a small team with an even smaller budget. I’d love to make this a real show one day, retweets appreciated!

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  19. 7. sij

    New version of my Train for . made in Fixed some issues and improoved materials.

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  20. 4. sij

    My new work for VR Deckard Render and Probably soon on

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