Forge ruleset is super flawed because of 2 bans. You have BF, FD, SV, Town, PS2, Unova. You don't like large stages? Ban PS2 Town and force them to play on Unova which is the largest after bans You don't like small stages? Ban FD/SV You don't like small plats? Ban SV/BF
With stage striking in neutral being 2 bans per person and there only being 1 added pick which is only rarely a high priority pick makes it an extremely common occurrence that the best answer after bans g1 is banning the 2 stages they would ban in rps and loser running it back
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Depending on your perspective this could be a good thing that stage picking is so static, since I don't want to call the ruleset bad for being boring or predictable. But it's was a bit off putting to see how many people had to/decided to opt for run back regardless of how g1 went
Bedankt, Twitter gebruikt dit om je tijdlijn te verbeteren. Ongedaan makenOngedaan maken
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Again, I dont see the issue with this unless you're suggesting it should be 1 ban TDSR. People want the ability to ban out stage archetypes against specific characters. I don't see what is wrong with that. Are we trying to force stage diversity at the expense of matchup accuracy?
Bedankt, Twitter gebruikt dit om je tijdlijn te verbeteren. Ongedaan makenOngedaan maken
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