@ZableKynbiir @mementh @ghostcrawler @dmjops Current restrictions are based on animations being the same. 1-h to 1-h for example.
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@Rygarius@ZableKynbiir@Ghostcrawler@DMJops why could the animations not take on what the mog has? Perplexed here why matching is key? -
@Ghostcrawler@DMJops You realize that everyone having attacks that "look cool" is the reason I can't see $@*# when in melee range, right? -
@Ghostcrawler@DMJops http://twitpic.com/cnidgy http://twitpic.com/cnidq8 Cooler attacks would do what, exactly? -
@Ghostcrawler re:warr/rogue attacks... This is the most exciting news I've had since transmogs were announced. -
@Ghostcrawler@DMJops Not to mention that rogues either got new attack animations in MOP, or they're just bugged. I don't really like them. -
@Ghostcrawler@DMJops new warrior/rogue graphics = awesome. Can envision a rogue going in and out of stealth a lot (even if just for show) -
@Ghostcrawler@DMJops can I interject here? I play a hunter and we have the same animation for every attack, excluding glaives & killC -
@Ghostcrawler war/rogues are bland? Hunters - load, fire, reload. Sometimes punch the air (fempanda) and turn red. Love hunters, but really? -
@Ghostcrawler@DMJops I hope that means custom monk-like animations (Neverwinter rogue FTW) and not obnoxious particles or plastered effects -
@Ghostcrawler@DMJops Rogues need a Johnny Cage or Jago style animation for the Kick interrupt. Monks already have Liu Kang. -
@Ghostcrawler@DMJops Odd, always felt DK had the least interesting melee animation. I never felt engaged. Where as I love rogue style. -
@Ghostcrawler@DMJops Both as the player and the victim, you know what the rogue is doing on screen. DK/Ret, you can't really tell. -
@Mementh@Ghostcrawler@DMJops@Rygarius Removal of positional req was enough. Assassination should always use daggers. Period. -
@KuroDakari@Ghostcrawler@DMJops@Rygarius hmmm it would make gearing easier and less issues between classes . -
@KuroDakari@Ghostcrawler@DMJops@Rygarius Otherwise just make all rogues use daggers only -
@Ghostcrawler@DMJops I sure as hell hope DK are included in that. Our animations are just as boring - Ret/War/Rog at least have some unique -
@Ghostcrawler@DMJops where is the hunter love, classes but us have special swing/cast anims and we dont, all our shots are the same -
@Mementh@Ghostcrawler@DMJops@Rygarius mutilate/backstab with a mace? No. Even slice n dice stretching it. Combat is ur all weapons spec. -
@Ghostcrawler warr art idea: raging blow, the warrior's immense rage causes his weapons to erupt in flame and smash down on his enemy
Greg Street
Rygarius CoffeeBird
Mementh
Azreluna Mannoroth
Nathan
Three
Mike Barbosa
Jeanette Hansen
Françesc Lynx
Matt Hudelson
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LimitlessChaos
Michael Simmons