Norman Schaar

@Norman3D

Co-founder and Technical Artist at . Daedalus & Red Matter. Love me some vertex shaders, mostly retweets!

Madrid
Joined January 2011

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  1. Pinned Tweet
    27 Oct 2016

    Found a GIF I made last year to explain what happens between frames during a vertex-count-agnostic morph target-based fluid animation.

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  2. Retweeted
    Jul 16

    Thank you, , for letting us all scratch this itch. Thank you fans, you know who you are. Enjoy.

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  3. Retweeted
    Jul 14

    Jingwei's QuadriFlow work won the best paper award as SGP :) If u need a robust and scalable quadmeshing approach, check it out:

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  4. Retweeted
    Jul 12

    Red Matter has been nominated for VR game of the year by !!

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  5. Retweeted
    Jul 12

    Today Epic is increasing the Unreal Engine Marketplace seller revenue share from 70% to 88%, effective now and going forward, and retroactively! Get the details here:

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  6. Retweeted
    Jul 9

    We asked Nintendo, Microsoft, and 12 other devs how they deal with crunch

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  7. Retweeted
    Jul 4

    Some cable physics in our VR application developed at in cooperation with . One of the cool features about this scenario is that all devices are actually running live in a separate virtual machine so there are real communications and cabling.

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  8. Retweeted
    Jul 3
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  9. Retweeted
    Jun 19

    This is the original one, with an explanation of each area. Sadly, many of the subsequent copies of the model just changed it a bit forgetting there was a technical reason for the design.

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  10. Retweeted
    Jun 8

    J. Zell on apparent cultural differences in willingness to say "I don't know" when I don't know. And the dangers of mistaking know-it-alls for experts.

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  11. Retweeted
    Jun 8
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  12. Retweeted
    Jun 4

    I borrowed a Wii Balance Board. So I could make this: Infinite !!

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  13. Retweeted
    May 31

    The new MiVR by has been released today! Daedalus is available on it now!

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  14. Retweeted
    May 30

    So I just had occasion to recommend some must-see stuff on the Oculus Go. Thought I'd add to and share the list here. First up, a brief moment of "omfgwut wait WHAT oh wow I love this" (great for demos)

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  15. Retweeted
    May 26

    I wish all the luck in the world to the small team of talents that is and their recently released for . These are the same guys that impressed Carmack with their previous title , so just imagine how good they are.

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  16. May 24

    First VR desktop game I worked on as an indie is finally out!

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  17. Retweeted
    May 23

    Spatial-computing first design for file & data browsing. Built with Interaction Engine. Still got a ways to go but it's getting there.

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  18. Retweeted
    May 20
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  19. Retweeted
    May 16

    Find out how futuristic Cold War virtual reality comes alive in Red Matter by -

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  20. Retweeted
    May 16

    Red Matter instantly looks like a videogame from a VR developer that knows what it is doing and what it wants. Read our preview here:

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  21. Retweeted
    May 16

    Ok, so the stream today had some hiccups but here's something I did that turned out perfectly! Check out my interview w/ about and their new VR game, Red Matter!

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