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Found a GIF I made last year to explain what happens between frames during a vertex-count-agnostic morph target-based fluid animation.pic.twitter.com/nOqptcMXGZ
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Norman Schaar Retweeted
Thank you,
@Allan_Ungar, for letting us all scratch this itch. Thank you fans, you know who you are. Enjoy.https://www.youtube.com/watch?v=v5CZQpqF_74 …Thanks. Twitter will use this to make your timeline better. UndoUndo -
Norman Schaar Retweeted
Jingwei's QuadriFlow work won the best paper award as SGP :) If u need a robust and scalable quadmeshing approach, check it out: http://stanford.edu/~jingweih/papers/quadriflow/ …pic.twitter.com/9aVEODivM8
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Norman Schaar Retweeted
Red Matter has been nominated for VR game of the year by
@VRAwards !!#OculusRift#VR#IndieGameDevhttps://twitter.com/vrawards/status/1017488712559681537 …Thanks. Twitter will use this to make your timeline better. UndoUndo -
Norman Schaar Retweeted
Today Epic is increasing the Unreal Engine Marketplace seller revenue share from 70% to 88%, effective now and going forward, and retroactively! Get the details here: https://okt.to/bC9jKY
#UE4pic.twitter.com/t2AmPQEaah
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Norman Schaar Retweeted
We asked Nintendo, Microsoft, and 12 other devs how they deal with crunch http://bit.ly/2NEXRrx pic.twitter.com/phG3d5bV5T
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Norman Schaar Retweeted
Some cable physics in our VR application developed at
@VRMADA in cooperation with@Cisco . One of the cool features about this scenario is that all devices are actually running live in a separate virtual machine so there are real communications and cabling.#madewithunity#VRpic.twitter.com/cIFkjy4F3CThanks. Twitter will use this to make your timeline better. UndoUndo -
Norman Schaar Retweeted
Red Matter is one of the best rated
@OculusRift games from April to June 2018! https://vrgamecritic.com/article/the-best-vr-games-for-pc-and-console-last-quarter …#indiedev#vrThanks. Twitter will use this to make your timeline better. UndoUndo -
Norman Schaar Retweeted
This is the original one, with an explanation of each area. Sadly, many of the subsequent copies of the model just changed it a bit forgetting there was a technical reason for the design.pic.twitter.com/uzN0ECatDF
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Norman Schaar Retweeted
J. Zell on apparent cultural differences in willingness to say "I don't know" when I don't know. And the dangers of mistaking know-it-alls for experts.pic.twitter.com/6K9ZbmXzKw
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Norman Schaar Retweeted
Oval on Early Access available right now on steam!!
#VR#HTCVive#Oculus#WindowsMixedReality#shooter#indiegame#virtualreality https://store.steampowered.com/app/849670/Oval/ …pic.twitter.com/DJ5YALtRf7Thanks. Twitter will use this to make your timeline better. UndoUndo -
Norman Schaar Retweeted
I borrowed a Wii Balance Board. So I could make this: Infinite
#VR#snowboard !!pic.twitter.com/tQleod0Z3mShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Norman Schaar Retweeted
The new MiVR by
@xiaomi has been released today! Daedalus is available on it now!#vr#oculusgo https://yivian.com/news/46198.html pic.twitter.com/l5ZWeS3mOf
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Norman Schaar Retweeted
So I just had occasion to recommend some must-see stuff on the Oculus Go. Thought I'd add to and share the list here. First up, a brief moment of "omfgwut wait WHAT oh wow I love this" (great for demos)https://www.oculus.com/experiences/go/442303342561096/ …
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Norman Schaar Retweeted
I wish all the luck in the world to the small team of talents that is
@Vertical_Robot and their recently released#RedMatter for@oculus. These are the same guys that impressed Carmack with their previous title#Daedalus, so just imagine how good they are.https://www.youtube.com/watch?v=93xakaqiYXQ …Thanks. Twitter will use this to make your timeline better. UndoUndo -
First VR desktop game I worked on as an indie is finally out!
#oculusrift#VRdev#indiegames#indiegamedevhttps://twitter.com/rtovr/status/999697465522688000 …
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Norman Schaar Retweeted
Spatial-computing first design for file & data browsing. Built with
@LeapMotion Interaction Engine. Still got a ways to go but it's getting there.#VR#AR#XRpic.twitter.com/8Kg302GhGrThanks. Twitter will use this to make your timeline better. UndoUndo -
Norman Schaar Retweeted
Mesmerizing architecture in
#RedMatter for#OculusRift#vr#indiedev#ue4#GameDesign#GameArt#screenshotsaturday#leveldesign@UnrealEngine@oculuspic.twitter.com/uiv5C9d30A
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Norman Schaar Retweeted
Find out how futuristic Cold War virtual reality comes alive in Red Matter by
@Vertical_Robot - http://epic.gm/mwe#UE4pic.twitter.com/7u00knAa2F
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Norman Schaar Retweeted
Red Matter instantly looks like a videogame from a VR developer that knows what it is doing and what it wants. Read our preview here: http://bit.ly/2rIOJrM pic.twitter.com/7sxLfGcaxP
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Norman Schaar Retweeted
Ok, so the stream today had some hiccups but here's something I did that turned out perfectly! Check out my interview w/
@Vertical_Robot about#UnrealEngine and their new VR game, Red Matter!#ue4#epicgameshttps://www.unrealengine.com/en-US/blog/futuristic-cold-war-virtual-reality-comes-alive-in-vertical-robot-s-red-matter …Thanks. Twitter will use this to make your timeline better. UndoUndo
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