When playing Octopath Traveler, make sure to select Attack when you want to attack.pic.twitter.com/ueUxfFjGS4
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When playing Octopath Traveler, make sure to select Attack when you want to attack.pic.twitter.com/ueUxfFjGS4
M Y W I L L I S U N B E N D I N G
MY BLADE IS UNBENDING
He says that doesn’t he? Dang it i knew it felt wrong haha
It would be great if the enemy's name/health replaced the useless word "VULNERABLE" in-game. #OctopathTraveler
haha, yea what is that doing there? It NEVER changes, I don’t think
Nope, it constantly says VULNERABLE... never going away, never helping the end-user.
Even when a boss is LITERALLY INVULNERABLE it has that text up unchanged! XDpic.twitter.com/FmjTEIFatj
Imagine how useful it would be to have the monster's name there instead, so you can tell if it's a I,II,III, etc as well as general amount of health. It just seems like an oversight, but there it is! One more Chapter 4 to go! (Tressa's)
I love how you have bosses who're in the red but still have like 8,000 HP left lmao
One good hit from H'aanit will take care of that :p
Holy heck this was actually useful
When you analyze the enemy, the health only shows up for a moment where the action text is located.pic.twitter.com/20P7HNaUVB
wish you would keep the HP stats showing after you analyze instead of having to waste a turn analyzing just to keep checking.
I never noticed that! Thanks.
When I use analyze I have 1 second to read it before it disappears. Can you update it so that onscreen information last longer?
I usually habe to take a screenshot of It so I can see it and rember it
Right? God forbid you make the mistake of glancing at the new vulnerability instead of the HP counter.
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