There were lots of theories why micropayments would never work in mobile games. Yet now it's a huge success, generating billions in revenue.
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@NickSzabo4@cdixon pay-for-time models will successfully proxy micropayments for variable content ("phone minutes" as you called them Nick) -
@NickSzabo4@cdixon IoT devices don't hv mental TX costs, so they will gen trillions micropayments.. lots ways microtransactions *will* work -
@dominic_w@cdixon Things don't know what to buy or how much to pay unless some human tells them: http://nakamotoinstitute.org/scarce-objects/ -
@NickSzabo4@cdixon hvn't read that one so can't comment but 1MB = 100000 SATOSHI; BillingInverval = 10KB style decls perfectly easy to make
End of conversation
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