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Prikvačeni tweet
Just a quick Clay Shader sketch I worked on for a couple hours last night. Lots of little issues but I enjoy how it turned out. Keep seeing a lot of stuff in Blender and enjoy recreating it in Unity
#unity3d#gamedev#gameart#shaders#TechArt#stopmotionanimationpic.twitter.com/V0UvUMkliqPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Nicholas Sloan Reynolds proslijedio/la je Tweet
Really ran out of steam on this personal
#vfx but I'm happy with what it is atm.pic.twitter.com/WrC5m0L9UzHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Nicholas Sloan Reynolds proslijedio/la je Tweet
A study of Piranesi's etching of the Pantheon from 1751. I kept it loose around most details and tried to somewhat capture the etching nature of the original. It’s really just a study of the greatness of the original rather than any big creative input of my own.
#pixelartpic.twitter.com/sYzTS7pBQO
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Nicholas Sloan Reynolds proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Nicholas Sloan Reynolds proslijedio/la je Tweet
The thing that liberated me was when someone traced perspective lines on photos of streets with buildings and signs and discovered that none of the lines actually intersect at a vanishing point. Turns out real life doesn’t follow perspective rules - they just look “right”https://twitter.com/victoriaying/status/1224844102610505728 …
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Nicholas Sloan Reynolds proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Nicholas Sloan Reynolds proslijedio/la je Tweet
The animation is done through vertex shader flapping and smooth mesh swapping. The flap time is offset by vertical position, which makes them differ from each other and flap faster when going up. This thread by
@matt_nava was very helpful: https://twitter.com/matt_nava/status/1219455328829333504 …pic.twitter.com/OexP3rmtOjPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Nicholas Sloan Reynolds proslijedio/la je Tweet
Akardo Ultraaaaaaaaaaaa
#madewithunity#indiegames#gamedev#indiedevpic.twitter.com/EwZRwsv9PFHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Nicholas Sloan Reynolds proslijedio/la je Tweet
#unitytips If you ever need to construct your own MVP matrix for a shader (for projectors/ decals let's say), here is how you can create it in C#pic.twitter.com/cR1IWJOAcy
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Nicholas Sloan Reynolds proslijedio/la je Tweet
When you wanna get the shot but still save moneypic.twitter.com/7l2QqSL097
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Nicholas Sloan Reynolds proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Nicholas Sloan Reynolds proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Nicholas Sloan Reynolds proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Nicholas Sloan Reynolds proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Nicholas Sloan Reynolds proslijedio/la je Tweet
I added a surface reconstruction feature to the Azure Kinect example. Now I can add fragment shader effects using Shader Graph. https://github.com/keijiro/Akvfx pic.twitter.com/uNWGWK6Phl
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Nicholas Sloan Reynolds proslijedio/la je Tweet
The first thing you see upon booting up The Wind Waker is a sunny sky, with a distinctive cartoony "lens flare". To get this looking as good as possible, it's actually not a texture, but a dynamic vector shape generated by the engine with some math!pic.twitter.com/RqqePIp9D6
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Nicholas Sloan Reynolds proslijedio/la je Tweet
Been inspired to sketch some Kanamori fanart 'cuz she's my fav!
Eizouken is SOO GOOD and sooo relatable as an artist in animation! #Eizouken#Kanamori#Eizouken_anime#KeepYourHandsOffEizoukenpic.twitter.com/xjZo3y2RxS
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Nicholas Sloan Reynolds proslijedio/la je Tweet
Ever wonder why baked normal maps just don't look quite right in Unity? I did, so I decided to find out why.https://link.medium.com/IntBAke0L3
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Nicholas Sloan Reynolds proslijedio/la je Tweet
Wow! This is incredible. Make sure to check out the sketchfab version
https://twitter.com/SeafoamBoi/status/1223363014495260672 …
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Nicholas Sloan Reynolds proslijedio/la je Tweet
The Honduran white bat cuts the side veins extending out from the midrib of the large leaves of the Heliconia plant causing them to fold down to form a 'tent'. They cling to the roof of this tent in small colonies of up to half a dozen individuals http://bit.ly/2kIitkV pic.twitter.com/kYkCAX1DXO
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Nicholas Sloan Reynolds proslijedio/la je Tweet
thinkin back to that rigging script that didn't workpic.twitter.com/gMfk3aRWcc
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