Because having the answer possibilities in the center ( 1 and 2 ) makes the answer possibility at the bottom of the dialog not needed (and only the first option is showed there). I will have a look at the LUA files, maybe i can modify this myself... :D
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found a solution. in the events.lua i overwrite any value of "local finishText" where i dont want it to a blank string.
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I used storyline for questing in legion :)
Thanks. Twitter will use this to make your timeline better. UndoUndo
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