To give context to this, Blizzard has removed almost all file names from the dbase, which makes model work and datamining very hard. Like, if every file on your computer was renamed to random characters and moved to a single folder....https://twitter.com/Stiven_SRB/status/1118371415873478658 …
yes, but that "puzzling together" is a mapping of IDs -> filenames that other people could also use to process the game database (I assume that those IDs are the same for all clients). or?
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The thing is that we can't verify the filenames anymore. The way it used to work is that we would make a ton of guesses (bruteforcing) and we would only know if a filename was for that file if it matched a checksum value that Blizzard exposed. That checksum is gone now.
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We can still guess/map filenames but we won't know if they match what Blizzard has anymore. This makes everything much harder.
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