Niantic, Inc.Geverifieerd account

@NianticLabs

Developer/Publisher of and . Encouraging people to explore the real-world. Engineering: Support:

San Francisco
Geregistreerd in juli 2012

Tweets

Je hebt @NianticLabs geblokkeerd

Weet je zeker dat je deze Tweets wilt bekijken? @NianticLabs wordt niet gedeblokkeerd door Tweets te bekijken.

  1. Vastgemaakte Tweet

    When we think of the Niantic Real World Platform, we think of an operating system that bridges the digital and the physical worlds. Here's a visual summary on how we're looking to do just that.

    Ongedaan maken
  2. heeft geretweet
    1 uur geleden

    In this talk, our CTO Phil Keslin talks about our unique approach to AR and the future shared experiences that we hope to create through this technology.

    Ongedaan maken
  3. heeft geretweet
    28 jun.

    When we understand the “meaning” of the world around us, the possibilities of what we can do in augmentation become limitless. To build our AR vocabulary, we use our computer vision algorithms to identify objects and activities with associated confidence scores.

    Ongedaan maken
  4. heeft geretweet
    28 jun.

    With our Niantic Real World Platform, developers can build beautiful multiplayer AR experiences! Codename: Tonehenge is a multiplayer AR puzzle that we've been building to show how multiple players can interact with digital objects in physical ways.

    Ongedaan maken
  5. heeft geretweet
    28 jun.

    Using computer vision and deep learning we are able to develop techniques to understand 3D space enabling much more realistic AR interactions than are currently possible. Check out the following AR occlusion video to see just how we're doing that.

    Ongedaan maken
  6. heeft geretweet
    28 jun.

    Niantic shows off a stunning AR demo that lets Pikachu hide behind real-world objects

    Ongedaan maken
  7. heeft geretweet
    28 jun.

    Codename: Neon is a multiplayer AR experience unlike anything seen before. Leveraging the cross-platform AR technology we've built using low-latency AR networking techniques, we can have 8 players running a shared session where they can battle eachother to earn points.

    Ongedaan maken
  8. 28 jun.

    Niantic has acquired Matrix Mill! We’re excited to welcome this talented team led by Gabe, Michael, and Daniyar to help advance our computer vision and machine learning efforts.

    Ongedaan maken
  9. 28 jun.

    We're excited to give everyone a first-time sneak peek at the technology we have been developing to show how committed we are to the future of AR. Here's a look at the Niantic Real World Platform.

    Ongedaan maken
  10. 24 jun.

    From SF to Seattle, here's a look at our different offices wearing our pride shirts to celebrate Pride Month! 🏳️‍🌈

    Ongedaan maken
  11. 24 jun.

    We love hearing how the & work to tell inclusive stories about our past by preserving sites like the Stonewall National Monument.

    Ongedaan maken
  12. 23 jun.

    We at Niantic are proud to embrace love and diversity in all of its forms. From all of us at Niantic, Happy Pride Month! 🏳️‍🌈❤️

    Ongedaan maken
  13. heeft geretweet
    22 jun.

    Stopped by for a Pokemon Go trading session! 😁 Thank you to , , and everyone else for having me, and to Michael for the Y Unown!

    Ongedaan maken
  14. heeft geretweet
    22 jun.

    Friends and social features are now available for all Trainer levels, now is the time to send your first Request! Trading is now available for Trainers level 10 and above.

    Ongedaan maken
  15. heeft geretweet
    22 jun.

    Agent Olympiad 2018 will be held this weekend in Japan on Saturday, June 23! Watch the livestream for the event available via Nico Nico Live here, .

    Ongedaan maken
  16. 22 jun.

    "I am most excited about the gifting feature! With gifting, friends can share their many adventures with their friends through postcards that display a photo of the PokéStop they collected the gift from!" —Naoyuki Ishitsuka, lead Senior User Experience Designer

    Ongedaan maken
  17. heeft geretweet
    21 jun.

    Attention! Friends, gifting, and trading are now live for those level 33 to 40 Trainers! Stay tuned as we will be gradually rolling out these features to other levels soon.

    Ongedaan maken
  18. 21 jun.

    "Our goal when exploring these features is to encourage Trainers to play & connect meaningfully in-game. With trading, I hope that Trainers who live in different parts of the world will be encouraged to meet & trade Pokémon." —Tatsuo Nomura, Game Director

    Ongedaan maken
  19. 21 jun.

    "With added Friendship bonuses, Trainers might be able to take on a higher level raid with fewer people. Additionally, high Friendship-level friends have a better chance of receiving a Pokémon with a higher stat value when trading." —Matt Ein, Game Designer

    Ongedaan maken
  20. 20 jun.

    Our lead Client Engineer Kirsten Koa describes how game balance was a key goal in her team's development process: "After many iterations, we're happy to have found a way to make the trading feature fun & safe while maintaining the game balance."

    Ongedaan maken

Het laden lijkt wat langer te duren.

Twitter is mogelijk overbelast of ondervindt een tijdelijke onderbreking. Probeer het opnieuw of bekijk de Twitter-status voor meer informatie.

    Je bent misschien ook geïnteresseerd in

    ·