BLEG: what languages and systems have a good programming model for persistent asynchronous programming? i.e. the actor has persistent partial transactions that it will keep making progress on by chatting with other actors, even if the computer crashes.
SQL has models neither for persistence (which it usually just assumes already exists) nor for communication (which it usually assumes doesn't even exist).
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Ok if you want to be pedantic: Any transactional database using SQL. Or any transactional database using any other language.
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Typical databases implement persistence, but offer such disastrously bad programming models and languages that you offload it to outside "applications". Exceptions might include Erlang + Mnesia, Kdb+, and maybe Java-based monsters that embrace the badness on the inside.
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