Nazarí González

@Nazariglez

Software developer. (Insert your bio with a lot of technologies here...) I do cool things on

Tenerife
Vrijeme pridruživanja: svibanj 2011.

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  1. 2. velj

    btw: I'll add support for webgpu once I have a (more or less) stable version

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  2. 2. velj

    Fixed! the glutin docs have the solution "Some platforms (macOS, Wayland) require being manually updated when their window or surface is resized." Thanks so much to everybody that helps me!

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  3. 1. velj

    The initial width always matches, I'm kind of stuck with this, maybe it is something stupid and not related that I'm doing in my code.

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  4. 1. velj

    friends I'm having this issue setting the viewport. The red rect is always x:0 y:0 w: window.width, h: window.height. The viewport is the same. If I don't set it seems like it works, but if I set it and resize the drawn rect doesn't match. Anybody know why?

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  5. proslijedio/la je Tweet
    30. sij

    We're happy to announce the release of Rust 1.41.0, featuring relaxed restrictions for trait implementations, Cargo improvements, and many more changes! Check out the highlights in our blog post:

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    29. sij
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  7. proslijedio/la je Tweet
    26. sij

    A static image could work for level selection, but I guess this concept is cooler 😎

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  8. 25. sij
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  9. proslijedio/la je Tweet
    24. sij
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  10. 25. sij

    New example with . Now Tetris, native and webassembly.

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  11. proslijedio/la je Tweet
    25. sij
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  12. proslijedio/la je Tweet
    22. sij

    The Red Strings Club is 2 years old today!🥳 We released it back in January 22nd 2018 on PC. But this is a game that has been in the works for quite some time. Here's a celebratory thread with some stuff rescued from our hard drives🤓

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    20. sij

    (THREAD) HIRING CONTRACT CODERS, PLEASE SHARE: we have some contract work we need to hire for very soon. The Rust ecosystem is preferred, but C/C++ will be considered for the right candidate. Key info (PLEASE read this before applying):

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  14. proslijedio/la je Tweet
    19. sij

    Finished! Ava gives my homemade controller V1.0 the thumbs up. She can play on her like her friends now. All thanks to 🙌

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  15. 19. sij

    I did a port of the flower to rust using my framework. You can see the original here:

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  16. proslijedio/la je Tweet
    18. sij

    Learning period functions with my daughter we ended up drawing flowers (kind of). She thinking I am a hacker, priceless.

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  17. 18. sij

    I'm still working on my rust framework to make games and small apps and is going well, I have a bunch of features, a 2d renderer which I'm happy with, a bunch of examples and a snake game haha

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    19. pro 2019.

    Dear ImGui friends: I will close the Patreon on Jan 1st 2020. Will send a update to Patrons later on. TL;DR; This is a good news, everything's fine! The project is growing, receiving funding from larger entities so it feels inadequate to keep Patreon running. Thank you so much 🙏

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  19. proslijedio/la je Tweet
    20. pro 2019.

    Working up the courage to strike (Zelda 2 animated mockup)

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  20. proslijedio/la je Tweet

    This is how Disney's animation evolved from "Frozen" to

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