In this video we’re going to show you a mysterious removed "Movie demo" mission, which has been found and restored from the recently leaked mission source files found in the Definitive Edition.
https://youtu.be/5w0vt3KkoKU
Voiced by
But I do feel sorry for the ordinary developers, who try their best to make their game as good as possible and has nothing to do with their companies bad practice working (as I heard) in a toxic environment.
To be honest, I don't feel an empathy for R* or T2 after today's leak.
After suing single player modders, prohibiting SP mods and bullying people behind the scenes makes me feel nothing.
No, I won't do videos about these leaks.
1. Too many people are already preparing them.
2. Too risky to get DMCA's.
Just not worth it.
I would rather make something less risky and more obscure.
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I just woke up and haven’t asked anyone yet but based on the scale hard to imagine it’s not real. Plus two protagonists and Vice City match what I reported earlier this year
Huh, "Project Americas" was mentioned in 2018.
https://youtube.com/watch?v=AYqmedgub8s…
Claimed that it will be set in Miami. Leaked footage shows Vice City. This is sweet.
The leak seems 99% legit.
The codename of GTA 6 is "Americas" and, I think, I've heard this name some time ago.
Won't post any pictures or videos, because, well, too hot.
Thanks to the updated GTA V "Thank you" page, I've managed to identify the exact Rockstar Studios, which were working on this bummer. 472 people, who worked on GTA V, worked on this mess. This project was massive!😅
P.S. Might miss some developers.
By looking at the end credits from GTA Definitive Edition, we can see that they credited 756 new developers.
542 from Rockstar Games
161 from Technicolor
4 from Efecto Studios
49 from Pole To Win
This bugger was never developed by less than 50 people. This was a huge project.
Of course, we don't know what those people did, because, well, they just dumped the list with the names and called it a day.😄
Some of them were testers, some of them were artists. I wonder what would be if I compare this list with the updated GTA V and RDR2 "Thank you" page.🤔
By looking at the end credits from GTA Definitive Edition, we can see that they credited 756 new developers.👈
542 from Rockstar Games
161 from Technicolor
4 from Efecto Studios
49 from Pole To Win
This bugger was never developed by less than 50 people. This was a huge project.
The commented out code in the sources indicates that the developers at some point spawned Wheel of Fortune on Grove Street.
Perhaps the developers tested this minigame without going to casino, but, sadly, it doesn't work anymore as it crashes the game.
Nerdy fact. When the line was created for VO, they wrote who says it. Tons of these "unfinished" lines are scattered around the sources. Thanks to that we know that Colonel Fuhrberger was just Smith.
I guess, the actors improvised a lot during the VO sessions or showed R* how to do it better.
It now makes perfect sense why the line "So I understand." became unused and MSWE10C went after MSWE10B.
If someone didn't get, the lines usually go A->B->C->D->E and not A->D->C->E.
I noticed that some lines are slightly different from what we see in the sources. For instance, that call from Sweet was slightly paraphrased.
Funny enough, instead of saying "Hello?" Carl said "Carl Johnson, man of the people!"😄
Also don't understand why the developers loved to cut one or two lines from the dialogue. I guess, they tried to make them shorter, but why?
MMIL2G, MSWE10B and MSWE10J are fully voiced and have subs.
For instance, this dialogue is sitting in the code of "Saint Mark's Bistro", but with no trigger event to activate it.
Just two extra lines of code can bring it back. Fully voiced by R*, btw.
Over the years, GInput has gathered some technical debt, with a few issues unresolved and an annoying dependency on the DirectX End-User Runtimes - maybe now it's the time to fix this and leave the mod in a good shape 🤔
Fact for nerds. The changelog says that 1.10 saves are incompatible with this new version. This is false, because Germans have never received 1.10. They didn't even care to make the changelog right.
German version of GTA Vice City on Android has finally received an update too.
As far as I see, there is no differences with worldwide version. Both 1.12. The same libraries. Next is GTA SA, I guess.
For those asking - yes, I've now removed all GTA dev stuff. Only direct examples of my own work are left - work that was never used in GTA, but "inspired" parts of it's evolution.
You can thank Rocksuck.
I see Rockstar are going full fuckers mode again, issuing copyright strikes to any GTA video they can find - including both my prototype videos. So now they're trying to block all release of anyone's work on a game - and any old development footage.
GTA San Andreas on Amazon received last update in 2015. This is the oldest version available for purchase in 2022. Too bad it wont run on modern devices unless you have like an ancient smartphone or tablet.
Well, I got the game yesterday and it is great! Too bad I can't play it, because it crashes, so I will leave just 3 stars. Does anyone have the same issue?
Random review under GTA SA on Amazon for Android. (C)
Why do Bully and GTA LCS have a shockingly low rating? Well, that's because they do not work on newer Android versions. You buy the game and can't launch it. People are experiencing this 💩for a year or two. This is how R* cares about their legacy.
Funny enough, Germans didn't crash GTA SA rating on Google Play so much. 4.2 vs whooping 2.7
While the rest left 1 star because the game didn't work on newer Android versions, Germans were quite okay with that? 🤔
I guess, they are aiming to support newer Android version in all their older mobile ports.
If yes, then we should expect an update for Bully and LCS. Not sure why it takes so long with LCS, since it wasn't even developed by these leaders in the industry.