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Prikvačeni tweet
So… I built a rudimentary visual programming language that assembles to Swift and lets you create everything entirely with an Apple Pencil using
#OCR +#CoreML. I highly suggest you check out the playground and then the standalone app! https://github.com/NathanFlurry/VisualProgrammingLanguage …pic.twitter.com/uzm4cIF5t8Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
This really makes me wish I had more time to keep working on this project
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My VPL works flawlessly without modification on Project Catalyst (scrolling and all!)
#WWDC19#macOSCatalinapic.twitter.com/8Wd7fcNOHoPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
They weren’t joking about the neon lights...
#WWDC19pic.twitter.com/PQLblCJb8e
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Nathan Flurry proslijedio/la je Tweet
Because someone decided that a reasonable document format used to share knowledge should become the universal VM and allow arbitrary remote code execution.
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Nathan Flurry proslijedio/la je Tweet
Paint hands-free by moving your head! Quick video of what I built for my WWDC playground this year! Powered by ARKit.
#ARKit#ARKit2#WWDC#iOSpic.twitter.com/ViWoH0ItS2Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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I love the idea of
#Apple Arcade, but I'm afraid that it's going to increase the reliance on publishers w/ existing relationships with Apple and push out#indie devs from the picture even more.#AppleEventHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Nathan Flurry proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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I just open source a toy voxel engine I made for fun a few months ago with
@RustLang and Glium. https://github.com/NathanFlurry/voxel-test …pic.twitter.com/a4yaaZxGnc
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To any first-time scholarship applicants – feel free to DM me if you’re looking for advice!
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Sadly, I’m not going to
#WWDC this year, but I will at least try to be in the area to meet up with some friends. I can’t wait to see what@WWDCScholars make this year!Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Whew, if you made it this far and love new game dev software, I highly suggest checking out
@twolivesleft’s https://shade.to and@rezoner’s https://spritestack.io .Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Side note – I’m strongly in support of Apple sending out a monthly notification of how much people are spending on subscriptions with a one-click unsubscribe button. Screen Time has done a fantastic job doing something similar for notifications. [12/12]
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To be clear, I’m completely against using subscriptions manipulatively, like that coloring app making the rounds or like Audible. Just because some people mis-use a feature, that doesn’t mean it won’t benefit other software for customers and creators. [11/12]
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In the case of a coloring book app, I would argue that the developer should use in app purchases for every book/collection (similar to a DLC in a game) or have a (very cheap) subscription to unlock access to all books, assuming the developer is continuously adding more. [10/12]
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…keep investing time in their work. Instead, they usually just move on to another project, like they should. On the other hand, most utility software requires continuous maintenance, which I’m more than willing to pay a recurring fee to the developer for. [9/12]
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That said, I don’t think subscriptions should be used for products that aren’t going to be under continuous development, like single-player games, movies, or books. When I buy a game like Superhot or Crabitron (RIP), I have no expectation of the developer to… [8/12]
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…couple years in order to pay their salaries, despite the new features (imo) rarely justifying such a large version bump. They should be able to continuously focus on making the product better w/ subscription-based income. [7/12]
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…users satisfied & retaining subscribers. I look at amazing apps like Twitterific, Tweetbot , Screens, Parallels, etc. which have devs who have been dedicating themselves to their products for ages, yet have to resort to a system where they bump the major version every… [6/12]
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