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thank you very much for testing on real hardware and helping me to identify the error. I already saw the issue on Github and I will work to fix it! Thanks for the support, I started programming on Dreamcast 2 weeks ago and being able to learn from one of the best is priceless
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It makes sense. I should write the buffers directly in VRAM then use vid_set_start to change the offset of the main framebuffer to the new filled framebuffer. I will test this. Thank you!
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