okay so here's the current breakdown of how 3D All-Stars works I feel like I should preface that this is at current understanding and there may be more revelations
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the Flipper GPU and DSP Audio are still emulated*, cuz they're a pain in the ass to port *at current understanding
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both Sunshine and Galaxy use NERD(?)'s newly developed hagi emulator, which also does file, texture, code replacements interestingly there's no shaders like Lingcod (the Shield emu) to replace, all the up-res is handled in the emulator with their viewport patches (I'm guessing)
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so if you're wondering why Super Mario 64 isn't 16:9 and the other games act weird, it's because it's a weird mess of emulation patches and porting to get all the advertised "features"
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I can't comment on the remastered assets, ui/model textures and movies, but other people think the movies are just AI-upscaled because of some gross text artifacting and sloppy editing for button prompt audio
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FAQ: "Was this the best way they could've done this?" Emulation would be less of a task than porting, especially given how many people that'd take No idea why they didn't use Lingcod, it would've been work porting it to Switch's GPU/OS but less than making a new one,
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I assume either contractual obligation or NERD didn't have time to get familiar in the time limit they had "Who's NERD?" http://nerd.nintendo.com "Would they be able to bring emulation for other games?" not without more work on emulation accuracy, I assume they ran out of time
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"Why do you keep mentioning time limits?" they wrote an entire emulator, ported an old one, and ported half of one game in 6-7 months, they had to be done by September for the 35th anniversary https://twitter.com/thomasnet_mc/status/1305896466549014528 … "Why didn't they bring SMG2 as well?" see above
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In case anyone's trying to *ahem* experiment, some of these game crashes (the one exiting SM64 for sure) are atmosphere bugs afaik since this is the first game to use JIT, I'd expect it to get fixed relatively soon
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3D All-Stars got a day-one update, waiting for someone to get it dumped for me
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Galaxy's textures got updated to include more button prompt texture overrides, all fonts got updated, GDDR3 debug archive for testing SM64 and Sunshine had their .nrr updated, no idea what changed
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End of conversation
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