A machine learning algorithm, Alpha Zero, recently defeated the leading chess computer and revolutionized centuries of chess theory. After studying the game for four hours.
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Stockfish! Which had just won the computer world championship.
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Holy crap. And I just realized it's the same underlying engine as AlphaGo.
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I'd be curious to see the same algorithm applied to unbounded strategy. The number of possible positions on a chess board is in the range of 10^45. That means a sufficiently powerful computer could plausibly play every game...
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But something with known and unknown unknowns, like multiplayer no-limit poker, would task it in a different way. Brute force, no matter how creative, wouldn't cut it alone.
End of conversation
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