this is shaping up to be a banner week for @whatisleftpod discourse -- perhaps more than 7 hours of content, for the Fans. up first: a 3-hour discussion with @Tinkzorg & AT about psycho-politics, emotion, and violencehttps://www.patreon.com/posts/psycho-politics-39787680 …
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If you guys are going to keep making video game references, I`ll have to ask for a Disco Elysium episode. I think What`s Left people are better equipped to make sense of its politics than the average middle/upper class PMC leftist.
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I don’t know if
@Tinkzorg has played it, but I’m a few hours in. Certainly a lot of time/energy went into writing and reading all that text. And the Ch*pos as voice talent1 reply 0 retweets 3 likes -
I enjoyed the game and plot, but what I found specially interesting were the reactions of leftist players to its politics. 1/6
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Replying to @Akira73030330 @MoustacheClubUS and
From what I saw from discussions and analyses on reddit and youtube, many self-described leftist players took at face value the corporate partner`s claims that the Dock Workers` Union is a crime syndicate and that the union boss is corrupt and self serving, 2/6
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Replying to @Akira73030330 @MoustacheClubUS and
despite the game offering evidence supporting alternate interpretations, so they came out of the game feeling that the Union is as evil as the Moralintern/Coalition government that keeps the country in misery. 3/6
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Replying to @Akira73030330 @MoustacheClubUS and
This preference for viewing the striking workers in the worst possible light seemed to me very consistent with What`s Left`s discussions about the upper class left`s contempt for the working class and hostility to workers` self directed political action. 4/6
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Replying to @Akira73030330 @MoustacheClubUS and
Despite communist dialogue options being mostly exaggerated and humorous, there is a dialogue option for a communist Harry with high conceptualization skill that kind of reminded me of Aimee, 5/6
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Replying to @Akira73030330 @MoustacheClubUS and
where Harry tells Joyce that the Union is doing what it takes to advance worker interests, and that what she considers corruption is an aesthetic concern only rich people can afford to have. 6/6
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I'd never read the reviews or any surrounding commentary -- I never do for any games -- but I thought the game was intended to be one big shade of gray colored through dialogue choices.
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These left concerns about "bad" unions and "bad" workers are something else I see and try to ignore. I have family ties to the major trade unions and the UMWA, so this has always seemed a fact of life rather than something to be critiqued in "good v. evil" ways. And yet...
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