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Replying to @MorlockP
3/ Yes, EXACTLY! This is one of the things I loathe most about Nrx: the architecture astronauts http://www.joelonsoftware.com/articles/fog0000000018.html … far mode!!!!
@St_Rev2 replies 0 retweets 1 like -
Replying to @MorlockP
4/ I'm a Moldbugian (hate term "Menciist") bc good analysis. Near mode Nrx is a joke bc not going to replace USGn w kingdom. What's left?
1 reply 0 retweets 0 likes -
Replying to @MorlockP
5/ hilariously nerdy attempts to coin and define new vocabulary, systems upon systems upon systems. It's more prog THAN prog.
3 replies 0 retweets 1 like -
Replying to @rcromwell4
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@rcromwell4 Some Nrx jargon is useful. New ideas require new terms. Some, tho, in Nrx love terms for terms sake, ideas for ideas, etc. >2 replies 0 retweets 0 likes -
Replying to @MorlockP
2/ It very much reminds me of software. Just as much sftwr as needed to do the job, no more. Just as much Nrx lingo as needed, no more.
1 reply 0 retweets 0 likes
3/ Just as jobs are a COST and not a benefit, Nrx lingo is a COST not a benefit. Don't think that bc it's fun to play w it's a good idea.
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