Drifting off to sleep idea: chess w light speed communication lag. Your king commands actions, but your king views the board as news of events propagate at 1 square per turn.
-
Show this thread
-
Replying to @MorlockP
First obstacle - resolving illegal moves. King orders pawn to move forward one but doesn't yet know that the square in front of it is occupied. Or contrariwise king orders pawn to attack (diagonally) but doesn't yet know that the piece that was there moved away last turn.
2 replies 0 retweets 7 likes -
Replying to @random_eddie @MorlockP
The king orders bishops, rooks, and queens to move to a distant square but doesn't know there's an intervening piece. The piece is presumably captured and the captor's move is halted there, but the king doesn't know it yet?
1 reply 0 retweets 5 likes -
Replying to @random_eddie @MorlockP
The king moves through or into check but doesn't know he's in check, and neither does the enemy king? So maybe it's legal? And the game ends not with checkmate but with king capture? Which the victor won't know about until he's told that he's won?
2 replies 0 retweets 8 likes -
Replying to @random_eddie @MorlockP
Yeah, king capture should be the win condition.
1 reply 0 retweets 3 likes -
Replying to @NasicaSerapio @MorlockP
I think the endgame looks like your pieces wildly stabbing at the enemy king in the near-dark hoping to get a lucky strike before the enemy king murders them King vs. Any Other Piece is a slaughter The king can see where they are when they're next to him, but they're blind
1 reply 0 retweets 2 likes -
I suspect the game as proposed so far is unplayably random, with pieces fumbling around in the dark waving knives at each other, and the players not even knowing if any of them hit or missed until it's long past mattering.
1 reply 0 retweets 2 likes -
Replying to @random_eddie @MorlockP
A great analogy for interstellar warfare, lol
1 reply 0 retweets 2 likes -
-
Replying to @random_eddie @MorlockP
So far as I understand the conceit, at time N, the king see the board as it was at time N-x, where x is the number denoting distance. So if a player sent their queen across the board, they would see it vanish the next turn, while the other player would see it suddenly appear.pic.twitter.com/1raLQXbAHE
4 replies 0 retweets 1 like
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.