Drifting off to sleep idea: chess w light speed communication lag. Your king commands actions, but your king views the board as news of events propagate at 1 square per turn.
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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More fun if you write your orders in the form of a macro that tells each piece what to do without further input from you. "Pawn: advance until contact; if diagonal from higher value piece, then capture."
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You guys are going to nerd-snipe me into coding this.
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How long do pieces take to move? One square per turn or instantly? And if instantly, does confirmation arrive with delay based on their arrival square or their departure square? Could create a tactic of moving a piece towards you to quickly see if it still exists.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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