"breaking the story" for Aristillus 3 and 4 is MASSIVELY HARD !@#-ing WORK. ...but it's working. Slowly. That 7+/- 2 thing is rearing its head. Half of what I'm doing is process hacks to help me deal with all of the balls in the air. A massive whiteboard + postits might help
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4/ Of course, no we run the risk of the various threads not synchronizing well, so I've got explicit thread sync points pthread_join() /* an analogy */
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5/ Yep. There are artifacts in Aristillus 1 and 2 that are there because I had time loops: A happened before B happened before C happened before A. I had to clone A into A1 and A2 so that A1 < B < C < A2 >>>https://twitter.com/WomanCorn/status/1206996645793214464 …
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6/ Specifically, the lunar communication satellites get destroyed by Earth TWICE. Only way I could fix the fact that timeloops aren't real.
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7/ Tolkien's revisions were around phases of the moon, as you point out - far smaller fixes to far smaller mistakes!
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8/ I'm doing a lot of work up front to figure out where various planets are at certain times (in opposition and thus X km apart, or closer, thus Y?) Opposition can't work bc I need radio line of sight. Also there are Aldrin cycler orbits in play.https://www.youtube.com/watch?v=qCVfUlFZQ4U …
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I am fix'n to re-read them both, to frame up my mind for 3 & 4. I Love you a little bit right now, Travis......
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