I've actually got LOTS OF THOUGHTS about railroads in D&D campaigns, and I am strongly convinced that a Rail Campaign would be awesome fite mehttps://twitter.com/nat1advice/status/1182316607453794304 …
-
-
I could definitely see certain types of elves turning their nose up at such things. Not pretty and far too uncouth.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
Dwarves can negotiate with the Elves to build rail lines UNDERground. Now you have a cross country subway system
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
Or Dwarves have conquered the continent because they're the only ones who can effectively move armies and equipment via subterranean transit.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
Gresham's Law is a problem here; magic drives out technology, it wouldn't be harnessed to it And mage's guild interest would tend to vitiate any improvement in any technical acumen... explosively
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
This would be easy to come up with conflict and great story hooks. You are hired as protection for the land clearing crew. You dynamite/fireball the wrong forest, patch of ground, and suddenly you're fighting over the fact your rail went over ancestral burial grounds...
-
right! exactly the one I thought of! but also, trains get ambushed rockslides dragon attacks train transporting A from X to Y drops the cost of A in location Y bc new supply, so cartel in Y gets angry on and on and on
- Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.