There are two types of games; 1) Those strictly classifiable as zero-, negative-, or positive-sum 2) Those that represent real situations
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And "total of gains and losses" refers to an outcome, and is only meaningful relative to another outcome.
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Outcomes or strategy profiles could be described as positive-sum relative to some default outcome.
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But this terminology makes no sense for talking about whole games.
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I though that was my original point; real situations don't work that way ... ?
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But purely theoretical games don't work that way either.
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Of course they do, if you define the bounds of the game strictly, and don't model the more global decision of whether to play
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I'm not sure what you mean by either of those conditions.
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