Life skill classes should include education about persuasive technology and addiction—tech has never had such a captive and young audience. General characteristics of addiction and its risk factors are far more vital than telling kids "weed bad school good" and calling it a day.
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Addicts (call them people enticed into compulsive behavior if the term sounds extreme) are the best consumer base for any product. Publishing / distribution for goods and information are more immediate than ever before. Companies spend millions to rig the game in their favor.
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Put two and two together and it’s obvious that there needs to be more effort put into anti-captology to match the overwhelming amount of new ways to be addicted.
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