Recently I declined a PC code for an upcoming indie game as I prefer console. Was told their PC game was actually designed to be played w/ controller. My 1st thought: then why aren’t you making it for consoles?
Platform publishing hurdles are real...but THAT real? Is it bad?
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I have! But my "gaming" PC is also our WGG production/streaming PC which is in our studio...which is not my couch. I'm not outright opposed to playing on PC, I just don't prefer it in most cases.
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Steamlink is a pretty good option for streaming your PC to your TV/couch. Not perfect, but definitely better than waiting for console versions to come along!
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