Recently I declined a PC code for an upcoming indie game as I prefer console. Was told their PC game was actually designed to be played w/ controller. My 1st thought: then why aren’t you making it for consoles?
Platform publishing hurdles are real...but THAT real? Is it bad?
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On paper I totally agree, but seeing how successful many indies are on platforms like Switch is making me second guess this strategy for every small game.
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Success on a Switch would be nice too :) ps, do you ever play PC games with a gamepad? That's my presence to play games, because I get the comfort of couch but the graphics of PC.
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