Maybe an upvote-only mechanism (like Twitter) makes it harder to remember that statements can be actively harmful.
Just to be clear, in this system, goodness would just show as 0 until more voters said "good" than "not good". Same with badness.
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Potential issue: if badness is psychologically stronger than goodness, maybe people will strategically vote "not bad" instead of "good".
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If that can be solved, I think the system is better than what LessWrong currently uses, both hedonically and incentives-wise.
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