a Civ-style game where enemy civs get bigger bonuses the further they start from you, to create a difficulty progression.
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Replying to @admittedlyhuman
@admittedlyhuman Darwinism kind of has this effect automatically.1 reply 0 retweets 0 likes -
Replying to @MemberOfSpecies
@MemberOfSpecies a little, but it's generally not enough.1 reply 0 retweets 0 likes
Replying to @admittedlyhuman
@admittedlyhuman The effect would be increased if there were more variation in e.g. leader competence.
3:56 PM - 7 Apr 2014
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