@Meaningness @sarahdoingthing well, that comes under the 'viciously punished for no apparent reason' header
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Replying to @St_Rev
@Meaningness@sarahdoingthing but anyway it's like being deaf at a disco with the doors locked2 replies 0 retweets 3 likes -
Replying to @St_Rev
@St_Rev@sarahdoingthing Yes, I’m sympathizing! Doesn’t *have* to be that way, though…1 reply 0 retweets 0 likes -
Replying to @Meaningness
@Meaningness@sarahdoingthing Well, I think at best you end up with a software emulator when everyone else has dedicated hardware.2 replies 0 retweets 3 likes -
Replying to @St_Rev
@Meaningness@sarahdoingthing That will get you through situations where you have a lot of time to parse signals and plan your reactions.2 replies 0 retweets 1 like -
Replying to @St_Rev
@Meaningness@sarahdoingthing Anything that relies on rhythmic entrainment as unfakeable base signal, OTOH...1 reply 0 retweets 2 likes -
Replying to @St_Rev
@St_Rev@sarahdoingthing OTOH? I was about to say, if a ritual had music you liked, that would be a good first step?1 reply 0 retweets 1 like -
Replying to @Meaningness
@Meaningness@sarahdoingthing No. My point is that social-behavior-emulation isn't fast enough to cope with fast improvisational rituals.2 replies 0 retweets 2 likes -
Replying to @St_Rev
@St_Rev@sarahdoingthing True; many rituals aren’t significantly improv, though. The classic examples are supposedly entirely fixed.2 replies 0 retweets 1 like -
Replying to @Meaningness
@Meaningness@St_Rev I suspect the idea that rituals are fixed/unchanging is illusion3 replies 0 retweets 0 likes
@sarahdoingthing @St_Rev Absolutely. They’re always partly improvised, and evolve. But some demand very little spontaneity from participants
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