I have long suspected that Kindle’s UX is deliberately as bad as possible because Amazon figured out selling paper books was more profitable. It would be easy to improve in multiple obvious ways.https://twitter.com/andy_matuschak/status/1230660173259141121 …
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Replying to @Meaningness
I talked to a former designer on the product once. They were unwilling to fund any changes that couldn’t be advertised as an additional bullet on the box. This is, of course, a good way to make a terrible product.
2 replies 2 retweets 27 likes -
Replying to @ctbeiser @Meaningness
Malcolm ☣️cean - check sense of smell 👃 — 🌎 🇨🇦 Retweeted Visakan Veerasamy
Malcolm ☣️cean - check sense of smell 👃 — 🌎 🇨🇦 added,
1 reply 0 retweets 6 likes -
Replying to @Malcolm_Ocean @ctbeiser
@visakanv yeah it often seems like companies do gradient descent on A/B tests of local features and wind up with a nightmarish incoherent mess globally. The iPhone kindle app is now dominated by advertising bestsellers I’d never look at, plus a lame attempt at gamifying use:pic.twitter.com/8uzBhtm0tE
1 reply 0 retweets 7 likes -
Visakan Veerasamy Retweeted Visakan Veerasamy
Incidentally here is my favorite A/B test story https://twitter.com/visakanv/status/1108656688578465792?s=21 …https://twitter.com/visakanv/status/1108656688578465792 …
Visakan Veerasamy added,
Visakan Veerasamy @visakanvDo ya'll remember EVONY? I don't know if anybody ever cared about the game itself, but the ads... the ads are a magnificent, breast-y story of A/B testing that goes all the way to double D's and beyond It started innocuously enough. which do you think got more clicks?
pic.twitter.com/sPNBuDz4dkShow this thread1 reply 0 retweets 1 like
Thanks, that’s great! I thought I had no idea what this was, but after about the third tweet in the sequence realized that I do dimly remember the ads
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