When I talk to students doing research in the sciences, I always notice how much of their experience is "then I spent four weeks figuring how to minimize noise generated by cabling" or something. Most of the actual work is fixing technical problems in the experimental setup.
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I feel like (pure) math doesn't have a lot of this. Which is one reason I like it. But then, this is ore of the ways in which math is genuinely not a science.
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I can see someone claiming that programming doesn't suffer from this because everything is deterministic and logical, but anyone who's spent days trying to fix a broken environment or get an old version of something working knows better.
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Yup! *shudder* compiler bugs
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