Max Szlagor

@MaxSzlagor

Design Director at Microsoft 343 Industries. Working on Halo: MCC. GPG, Sony, THQ, Nintendo alumni. Former pro gamer.

Joined April 2009

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  1. Retweeted
    Mar 8

    Halo is a place of hope, heroism, and community. This we acknowledge and celebrate the women around the world who have embodied these beliefs, followed their passion, and joined us to make Halo a memorable and vibrant place. 💪

    Art depicting women of the Halo Universe.
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  2. Retweeted
    1 Oct 2021

    Have fun out there, Spartans! Thank you for helping us prepare for launch. Remember this is pre-release software, check the Known Issues and submit bug reports over at

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  3. 15 Sep 2021

    Thank you for the thoughtful questions. Can’t wait for everyone to try out all the goodness in this upcoming season.

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  4. 27 Aug 2021

    Excited for all the great work the team is delivering in the upcoming season and hope you all are as well.

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  5. 23 Jun 2021

    Excited to release another season filled with great content in multiple games, Firefight in the match composer, Halo: CE graphics improvements, and modding tools for Halo: CE. Another awesome team effort - hope everyone enjoys!

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  6. Retweeted
    19 Jun 2021

    Juneteenth is a commemoration of freedom, liberty, and humanity. As we celebrate, we must also unite to fight injustice and oppression wherever it may be.

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  7. Retweeted
    1 Jun 2021

    Team Xbox proudly supports the LGBTQIA+ community during Pride month and beyond – here’s how we’re celebrating them this year:

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  8. 21 May 2021

    Excited to share the content we are planning for the next season and love the lore that accompanies each of these. Hope people enjoy what we are building!

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  9. 23 Apr 2021

    Hope this clears up goals and questions on upcoming custom game browser design and functionality. Always enjoy working with on these.

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  10. Retweeted
    26 Feb 2021
    Show this thread
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  11. Retweeted
    12 Feb 2021

    Hey Friends, And Happy Friday! The latest MCC Dev & Flighting update is live and has some great new news in it! Got some awesome new feature discussion bits in the Design Discussion this week. Check it out y’all! Cheers, Postums

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  12. Retweeted
    28 Jan 2021

    From the Grappleshot to the Warthog, the Sandbox Team is responsible for creating the tools you'll use in Halo Infinite. In 2021's inaugural Inside Infinite, we sat down with them to learn more about their development process. 🖼️

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  13. 27 Jan 2021

    Excited to kick off another season. Hope you all enjoy!

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  14. 22 Jan 2021

    This is great advice and a good thread. The quality of engine and game development tutorials on YouTube has gotten better and better each year, and it makes jumping in a lot more approachable, even for bigger engines.

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  15. 15 Dec 2020

    So many things to reflect on. Hope everyone enjoys the stories, amazing infographic, and the peek at upcoming updates.

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  16. 8 Dec 2020
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  17. 30 Oct 2020

    Hope people enjoy the updates we have here. It takes a village to put these together and we love sharing our process and hearing feedback.

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  18. 1 Oct 2020

    It’s always fun putting these together, and there is still so much more goodness to come. Appreciate the feedback on these and always look forward to covering details of new areas each time.

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  19. 18 Sep 2020

    Excited to add all new weapon skins into Halo 3...

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  20. 31 Aug 2020

    We added lots of design updates here. What else would people like to know more about in MCC?

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