Geometric quantization is often presented as a systematic recipe for starting with a classical mechanics problem and "quantizing" it. But in fact you have to add a lot of extra input before you can turn the crank! I explain here:https://tinyurl.com/baez-qg2
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Thanks! That first link gives me a warning: "The link you requested has been identified by bitly as being potentially problematic." etc.
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I see, I see. How unfortunate. Well, I'll just attach the image, then:pic.twitter.com/N6xxczdUON
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