I like how this is going so far.
- Yellow springboard: 90% done
- Mini Shy Guy: 50% done
- Camera: 20% done
TheMarioVariable
@MarioVariable
My motivation is to build games. Your motivation is to play them. :p
TheMarioVariable’s Tweets
I think it's worth a try.. the official game is so undervalued imo
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Hello folks. I'd like to share some important announcements wrote by MF Chinese community staff about everything that is deserved to make the whole global community a more delightful place. Take a translator and have a read. Thank you!
marioforever.net/thread-2512-1-
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The #MarioForever Community is proud to present you Mario Forever: Community Summer Project 2022!
We're near to the end of the summer, so why not stepping on the hot sands and translucent sea for last time before autumn kicks in?
Download link: mega.nz/file/yB9h0AoI#
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The #MarioForever community wishes you all a happy new year! Hope you'll enjoy 2022 starting with this neat MF game created by fans.. for fans!
youtu.be/O_zzjse-_0A
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Something interesting should come out in some hours. Stay tuned!
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Extra part of the latest game made by our team; #MarioForever Lunar New Year 2021, hosted primarily by member josélpk.CF&MF.
Hope you enjoyed the series, and start to enjoy the game!
Extra: youtu.be/eyq6e0b-_rI
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Part 5 of the latest game made by our team; #MarioForever Lunar New Year 2021, hosted primarily by member josélpk.CF&MF.
Each part will be posted every Saturday!
World 5: youtu.be/Ll9IM2w89O4
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Part 4 of the latest game made by our team; #MarioForever Lunar New Year 2021, hosted primarily by member josélpk.CF&MF.
Each part will be posted every Saturday!
World 4: youtu.be/Ku3zl0Eh5bg
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Adding more space requires extra costs which I don't find correct to apply, so I'm going to search for a solution. Hope to retrieve it asap, maybe with a better layout and huge cleanup.
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Show this thread
As somebody recently pointed out, MWDatabase closure happened because of web space being 100% fullfilled, not because of my choice as some might've thought. Probably many asked why it didn't work anymore, so here's the answer.
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Show this thread
Part 3 of the latest game made by our team; #MarioForever Lunar New Year 2021, hosted primarily by member josélpk.CF&MF.
Each part will be posted every Saturday!
World 3: youtu.be/1oPN9KkbWTs
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Part 2 of the latest game made by our team; #MarioForever Lunar New Year 2021, hosted primarily by member josélpk.CF&MF.
Each part will be posted every Saturday!
World 2: youtu.be/K3dGCCQJUWw
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1-2 Donut Be Afraid [Kaizo] 2CP.
Some SMW Rom Hack styled Kaizo, because I can't stop. Need to be able to shell jump. Really like this one, so if you want to give it a chance, go ahead and do so!
ID: T3T-DNX-P3G
#AdvancedTrash #TeamFantastik #TeamShell #MarioMaker2 #Kaizo
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I think it's good period for some more showcasing, so let's start with playing the latest game made by our team; #MarioForever Lunar New Year 2021, hosted primarily by member josélpk.CF&MF.
Each part will be posted every Saturday!
World 1: youtu.be/yTK4X1sAR2E
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#OctoberFirst event: day 31 FINALE
Thank you very much y'all to have joined OctoberFirst event! We're done also this year, but it's not over overall.
Some important information and nothing more than a coming soon™
youtu.be/WsVZmpbXKD4
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#OctoberFirst event: day 30
More cheese, and more weirdo stuff made by a 14-years teen that barely knew what "proper level design" means.
Tomorrow I'll publish a special video where I explain some stuff about this event, and my future in the scene.
youtu.be/Oc5C6TEMuUc
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#OctoberFirst event: day 29
Looks like there's more of that old SMBX episode I did 10 years ago, not something I'm pretty proud of, but not too shy to showcase.
I didn't expect it to be that long, so I split it in 2 parts.
youtu.be/0-FWXkIHaqE
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#OctoberFirst event: day 28
It's time for the last NSMB video, but this time it's gonna be a complete revamp of the oldest one I still have in my YT channel. Showcase of new World 1: Sunset Hillside
New version: youtu.be/9SjyRrKsMj8
Old 2013 version: youtu.be/ADtYFQSBMdA
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Glad to hear it :)
Quote Tweet
Replying to @MarioVariable
Meanwhile I did this in your game! The Aya Neo makes it so much more fun playing Mario Forever and other fan games legit
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Replying to
Meanwhile I did this in your game! The Aya Neo makes it so much more fun playing Mario Forever and other fan games legit
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#OctoberFirst event: day 27
Centipede platform was also one of the most wanted things in Mario Worker, and once again Radel came in with it, though its behaviour here is pretty clanky.
Well, last level of this mini series, hope you enjoyed.
youtu.be/CHG2JLZhJrs
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#OctoberFirst event: day 26
Tank levels were the most wanted thing to create in Mario Worker, but it hasn't been a thing until Radel made it possible. Yeah.. controls and physics weren't the best, but if we look back at it, it was spectacular!
youtu.be/LEODYYl0jvY
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#OctoberFirst event: day 25
4th level I made with Dunami Engine, out of most likely 6 total. Worst weakness are controls and falling through platform bug, which make the game brutally challenging. Only advanced MMF developers could fix that at the times.
youtu.be/N6UrQZJurLs
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#OctoberFirst event: day 24
Yet another (bonus 😏) level I made with Dunami Engine, nothing too special. Maybe the last one, maybe not. If you want to play these levels, I'll prepare a little standalone in the next few days.
youtu.be/9a9wF3161Ag
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#OctoberFirst event: day 22
I'm going to showcase some levels I recently made with Dunami Engine, the precursor to the actual MF engine we currently use. If you're wondering if I'll ever port these into my engine, well... who knows..?
youtu.be/yoHTbwUNPJ8
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#OctoberFirst event: day 21
Here goes another #NSMB custom level, made to be fit in the newly candy-themed World 5; Caramel Caves
youtu.be/4bx5aUU1yqY
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#OctoberFirst event: day 20
Third and last part of my old SMBX episode.
There's also an existing level for World 4, but just that, unfortunately. On other way, there's 2 more "worlds" I have in archives. Maybe I'll showcase them too someday.
youtu.be/HrDIITnu3m8
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#OctoberFirst event: day 19
Second part of my old SMBX episode, even with a softlocked level!
Also with more commenting about my "splendid" level design.
youtu.be/TQ4Fafo1LT0
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#OctoberFirst event: day 18
It's time to show off something very old. Here's first of three parts of a SMBX episode called "Mixed Megaworlds" I made around 10 years ago, never finished and pretty bad in terms of design.
youtu.be/K1GWbFc0OUY
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#OctoberFirst event: day 17
Last level I prepared with MCF. This was something special to be made way back since lava rising wasn't possible at all with MW.
It's been brief but intense. Hope you like MCF and you to try it out as well!
Today: Lava Tower
youtu.be/4BLTkU0Mvjw
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#OctoberFirst event: day 16
Second level I prepared with MCF. I can't blame myself for level design here since editor itself is quite tricky to use but this is what was available more than 10 years ago, so back then it was pure gold.
Today: Sunset Treetops
youtu.be/5h9Zv-MltM4
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#OctoberFirst event: day 15
We're halfway! Did you understand the theme of the event yet?
Next 3 videos are about Mario Constructor Forever. I never ported it because I never thought to do so, but now it's time to give it a chance.
Today: Starry Night
youtu.be/eYXGOyhNZRw
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#OctoberFirst event: day 14
Here goes another #NSMB custom level, made to be fit in World 8; Scuttlebug's Swamp
youtu.be/W5cfXvUCLm4
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#OctoberFirst event: day 13
World 6: Castle World
Last Mario Worker scenario for this mini series, being a very and delightful original.. castle world.
I hope this comeback made veterans nostalgic and newcomers fascinated, or interested in trying it out :p
youtu.be/9s_UrF4MadY
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#OctoberFirst event: day 12
World 5: Tubular World
Probably the easiest setting to replicate from MF to MW. Doesn't it look like MF World 6-2?
youtu.be/9s_UrF4MadY
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#OctoberFirst event: day 11
World 4: Fire World
Much like Night World, a fiery or a sunset themed level can't be properly represented in Mario Worker. An interesting thing is the usage of coral tiles to simulate fire.
youtu.be/7Aspx5BOFq0
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#OctoberFirst event: day 10
World 3: Treetop World
Mario's physics are way different than Mario Forever's, so jumping or walking can result pretty annoying most of times. Here's a scenario I made to fight this tricky feature.
youtu.be/k4dYHPSo1jA
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#OctoberFirst event: day 9
World 2: Night World
Night themed levels were impossible to do in Softendo's Mario Worker hence the lack of a proper BG, so people had to apply a bland empty BG, or in best case, the Rockland one.
youtu.be/sIVyp8Oob3M
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