this seems like one of most annoying ways to accomplish this
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If I had to guess, it was done this way to make the game's stylized transitions possible (where the screen starts white and the outlines slowly draw themselves and then get filled in with color)
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I don't like this. It's like when Game & Watch turns 3D when being thrown.
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How did you find this one? Messing with the camera?
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Check the source in the image, moving the camera isn't that hard in Wii/GameCube games thanks to Dolphin's 'Freecam'
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Given it is a Wii game, probably. If this were a modern system though, making a shader that does it would be way easier.
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that feels very fitting for super paper mario ngl
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