Something really, REALLY has to change in the game-industry!! All these clients with this "We want our art to look like this mega-sucessful super beautiful looking game" requirements, but only have a very low budget. (Supercells style is one of their favorite reference)
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Replying to @Marcel_Hampel
I really don’t get this, the reason games with successful art styles is not because it’s been copied by a predecessor, it’s because of originality!
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Replying to @robbiegoldieart
Yeah, and still lot of companies try to copy the formular of suchst, ignoring, how much it did cost to get there.
7:53 AM - 5 Feb 2021
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