Something really, REALLY has to change in the game-industry!! All these clients with this "We want our art to look like this mega-sucessful super beautiful looking game" requirements, but only have a very low budget. (Supercells style is one of their favorite reference)
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Yeah, an hour painting can be 5-10 or more years of training and they won't see it...
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yeah... it´s soooo annoying
End of conversation
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