How to fill a GUMBALL-Brawler. Could do and watch this all day! 
#3dart #blender3d #b3d #3danimation #3dmodelling #gameart #gamedevpic.twitter.com/cwKgFCwzjz
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And here is the "not finished yet" but filled Gumballer.
#3dart#blender3d#b3d#toys#3dmodelling#gameart#gamedevpic.twitter.com/XSVkO7B6j4
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Replying to @Marcel_Hampel
You go to Photoshop after rendering to make the colors pop, or not? I always make a brightness pass there
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Replying to @carlosbehrens @Marcel_Hampel
If you have trouble with colors looking dull, adjusting the settings under Color Management might help. :) By default, it's set to Filmic which gave me trouble while working on handpainted textures as the colors always seemed off.pic.twitter.com/mmheEG0R1U
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Replying to @scribbletoad @carlosbehrens
Hey, thanks a lot for that advice!! I will take a look into it later!
12:37 PM - 30 Aug 2019
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